Game development
Games to play, not just to watch.
We have made games since before the company was founded: for mobile and PC, in 2D and 3D, with multiplayer servers and anti-cheat, from the idea to the store.
What we solve
If this is what you face, this service is for you.
- 01
A game idea that needs a team who understands design, code and performance together.
- 02
A multiplayer game whose serious players are driven off by cheaters.
- 03
A beautiful game that stutters on mid-range devices.
What we build
What this service covers.
Mobile and PC games
2D and 3D, from the first prototype to release.
Multiplayer
Servers, matchmaking, leaderboards, and sync that tolerates weak networks.
Anti-cheat
Protection from the server to the game file itself, against tampering and reverse engineering.
AR and educational games
Games that teach, and experiences that blend the screen with the real world.
3D web games
Games played straight in the browser, no download.
How we work on it
What sets our work here apart.
A playable prototype early
We reach a playable version early, because whether a game is fun is only found by playing it.
Performance from the start
A performance budget on mid-range devices, not just the most powerful one.
Protection by design
In multiplayer, the server decides what happens, not the player’s device.
What you receive
At the end of the project, you have:
- The game published under your name in the stores or on Steam.
- The project and its full sources.
- Multiplayer servers on infrastructure you own, if there are any.
- Post-launch support and updates.
Technology
- Unity
- Unreal Engine
- C#
- C++
- three.js / WebGL
- Blender
We choose technology by what the product needs, not by fashion.
The technologies we build with, and why each oneQuestions
What people often ask.
Have you shipped games?
Yes — among them Alphruits, an educational AR game launched in 2020, and others on our games page, some still in development.
Do you build multiplayer servers?
Yes: servers, matchmaking and leaderboards, with anti-cheat from the server to the game.
Let’s talk about your project.
Tell us what you want to build, and we’ll get back to you within 24 hours.