Product & interface design
Interfaces understood without explaining.
We design the product before its look: who uses it, what they want to do, and the shortest way there. Then we give it a clear form, in Arabic and English, phone first.
What we solve
If this is what you face, this service is for you.
- 01
A product users need explaining before they can use it.
- 02
Every screen in a different style, so the product reads as several.
- 03
An Arabic interface that looks like a translation of an English one.
What we build
What this service covers.
User journeys
Who does what, in what order, and where they stumble today.
Interactive prototypes
Prototypes you try on your own device before any code.
Design systems
Colours, type, components and their states, so every screen belongs to the product.
Two-language design
Right-to-left Arabic and English, each designed for its reader.
How we work on it
What sets our work here apart.
Structure before colour
What the user sees first, where they press, what happens next.
Access for everyone
Measured contrast, touch targets large enough, and screen-reader support.
A handover developers understand
Designs with their components and states, not pictures to redraw.
What you receive
At the end of the project, you have:
- User journeys and structure.
- Tested interactive prototypes.
- A documented design system.
- Build-ready designs in two languages.
Technology
- Figma
- Design systems
- WCAG
- Interactive prototyping
We choose technology by what the product needs, not by fashion.
The technologies we build with, and why each oneQuestions
What people often ask.
Do you design without building?
Yes, you can. We hand over designs any team can build from, with the design system and every component’s states.
How do we know the design will work?
We test the interactive prototypes with users from your audience before building, and change what they stumble on while change is cheap.
Let’s talk about your project.
Tell us what you want to build, and we’ll get back to you within 24 hours.